AI Insights · Timothy · October 2022
Performance of Top 5 School Games Apps in Denmark for Q3 2022
Find out how the top 5 school games apps performed on the unified platform in Denmark during the third quarter of 2022, with insights on downloads, revenue, and active users.
During the third quarter of 2022, the top 5 school games apps in Denmark on the unified platform showcased varying performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive overview of these metrics.
Idle School Tycoon from Octopus Interactive Technology Limited saw a relatively stable revenue stream, peaking at around $65 in the last week of June and experiencing fluctuations throughout the quarter, ending at approximately $5 in the final week of September. Weekly downloads declined significantly from 95 in late June to no downloads recorded in multiple weeks from late July onwards. Active users also saw a consistent decline from 665 in late June to 202 by the end of September.
Idle High School Tycoon by Kolibri Games GmbH experienced a varied revenue pattern, with a high of $68 in early July and ending the quarter at $34. Downloads remained fairly low with minor peaks, reaching a maximum of 27 in early July. Active users showed a slight decline from 261 in late June to 224 by the end of September.
Become a Queen from SUPERSONIC STUDIOS LTD demonstrated a dynamic performance. The app's revenue peaked at $82 in early August and experienced fluctuations, ending at about $2 in the final week of September. It consistently had higher download numbers, reaching 3.8K in early August before declining to 634 by the end of September. Active users followed a similar trend, peaking at 14K in early August and decreasing to 8.6K by the end of the quarter.
My Town: School by My Town Games LTD showed modest revenue figures, peaking at $39 in early August and ending the quarter at $21. Downloads were relatively low but stable, with minor fluctuations throughout the quarter, peaking at 15 in early August.
Bully: Anniversary Edition from Rockstar Games had consistent but low revenue, peaking at $51 in early July and ending the quarter at $22. Downloads were similarly low but stable, with a few peaks, reaching a maximum of 18 in early July.
For more detailed insights and analysis, visit Sensor Tower.